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AI Insights · Timothy · January 2022

Top 5 Boxing Games on Android in Kuwait - Q4 2021

Discover the performance trends of the top 5 boxing games on Android in Kuwait for Q4 2021, including key metrics like downloads, revenue, and active users.

Top 5 Boxing Games on Android in Kuwait - Q4 2021

In the fourth quarter of 2021, the top boxing games on the Android platform in Kuwait displayed varying trends in downloads, revenue, and active user engagement. Here’s a detailed look at the performance of the leading titles, based on data from Sensor Tower.

Level Up Runner

Throughout Q4, weekly downloads for Level Up Runner showed moderate fluctuations, starting with 4 downloads in mid-October and peaking at 543 in the week of October 25. By the end of December, downloads had decreased to 137. The number of active users mirrored this trend, beginning with 212 in the second week of October and reaching a high of 606 by early November. However, active users dropped to 343 by the end of December.

I, The One — Fun Fighting Game

I, The One — Fun Fighting Game experienced a decline in weekly downloads throughout the quarter, starting at 357 in late September and dipping to a low of 147 in mid-November. By the end of December, downloads had slightly recovered to 278. Active users saw a similar pattern, starting at 864 in late September and decreasing to 401 by mid-November, before ending the quarter at 536.

Bad Girls Wrestling Game

Bad Girls Wrestling Game showed a significant increase in weekly downloads, beginning with 144 in late September and peaking at 352 in late November. Downloads remained relatively high, closing the year at 346. Active users also grew, starting from 975 in late September and reaching a peak of 1273 by the end of November. The year concluded with 1248 active users.

Slap Kings

Slap Kings had a mixed quarter with weekly downloads peaking at 283 in late October and then dropping to 77 by mid-December. However, there was a slight rebound to 166 downloads by the end of December. Revenue for the game varied, starting at $55 in late September and experiencing fluctuations, ending with $37 in the last week of December. Active users followed a downward trend, starting at 1117 in late September and decreasing to 483 by mid-December, before climbing back to 710 at the end of the year.

Karate Fighter: Fighting Games

Karate Fighter: Fighting Games maintained a relatively stable download rate, starting with 205 in late September and reaching 248 by the end of December. The number of active users showed a steady increase, beginning at 1612 in late September and peaking at 1717 by the end of December.

These insights highlight the dynamic nature of user engagement and popularity among boxing games on the Android platform in Kuwait. For more detailed analytics and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022